Main Research Topics 
    
     
    
  
   
  
     
 
     
 
 
 1- Acoustic Echo Canceling (AEC) in Teleconference Room & Radio Communications:
      Double-Talk AEC, Stereo AEC:
      Correlation LMS (CLMS) Algorithm, ECLMS, Frequency Domain 
ECLMS (FECLMS) Algorithm,
       Wavelet Domain CLMS (WCLMS) Algorithm  for Double-Talk 
Echo Canceling (DTEC).
       Frequency Bin Adaptive Filtering (FBAF) for Low Computational 
Complexity.
 
 2- Room Acoustics:
     Impulse Response Study (Measurement & Estimation)
     Speech & Music & Silence Control in Room, Smart Acoustic 
Room (SAR),
     Mic. & Speaker arrays. 
 
 3- Active Noise Control:
     Duct Noise, Car Noises Control Algorithm.
 
 4- Mobile Telephone Communications:
     Low Bit Rate Image Compression Enhancement Algorithm for Image-Phone.
     Environment Noise Canceling from Speech Signal:
     Two-Way Mics, Single Mic Noise Calceling (SMNC), Noise Suppresion 
via Speech / Idle detection 
     (Spectral Estimation).
 
 5-Digital Signal Processing (DSP):
    General topics, Hardware & Simulation, Digital Filter Design 
with Practical Consideration, Effect of Quantization   Noise of Tap
on whole Filter Characteristics, FFT Algorithm Improvement, Adaptive Digital
Filtering Algorithm  investigation (Time and Frequency Domain).
 
 6-Digital Image and Video Processing:
     Human Eyes Charateristics, Shadow Identification,  Homomorphic 
System, Image Compression Algorithm:   Wavelet- Fractal-Model based,
 Face Recognition, Lips Recognition, Segmentation & Retrieval , Water 
Marking Algorithm, Image Enhancement Algorithm, Image Restoration Algorithm
(Blurred Image Restoration ),  TV Ghost Canceling Algorithm, Overlapped
Images Separation by ICA or other algorithms, Restoration
by Fusion.
 
 7- Digital Speech Processing:
      Acoustic Charateristics of Human Vocal System,
       Parametric Voice Coding, Pitch Detection, Formant Analysis, 
LPC,
      Voice/Unvoice, Speech / Silence Detection,     
      Homomorphic and Cepstral Signal Processing. 
 
 8-Virtual Reality:
    Generation of VR based on Image & Graphics in Real Time,
    Generation of Sound & Acoustic for VR.